Step 1: Zork is the title of one of the earliest interactive text adventure games. The complete text of a spoiler-laden full run of the game is at the following URL, housed at Georgia Tech, or the Georgia Institute of Technology:
http://bitly.com/junto-zork
Step 2: If you’re not familiar with Zork and/or with interactive text adventures, consider reading up. Otherwise, just think of the script as exactly that: the bare-bones narrative of a story. Step 3: Compose a score (along with, if possible, sound effects) for the first page or so of Zork. It is suggested that you begin with the fifth line of provided text (“West of House”) and end about a page down, where it reads “The door reluctantly opens to reveal a rickety staircase descending into darkness.”
Zork is a similar age to an old MIDI soundcard I have, which was designed to accompany early computer games.
The piano sounds it produces led me to consider a soundtrack like that for a 'silent' movie for Zork.
My accompaniment starts with the title screen, which looked awesome back in the day, then follows up to the arrival in the attic.